Sunday, 18 May 2008
Delayed spiders...
Well, it took longer than I'd have thought (I don't have as much time to dedicate to this project as Scott does, ok?), but I finally got the spider door puzzle working. Turns out that the engine uses two surfaces, a foreground and a background, and the front one is partially transparent. Here's me thinking i wouldn't have to worry about sprites and the like. Still, done now. Probably not the most efficient way, but hey it works. Cake next? Nah, telescope I think :-)
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